Artist and craftsperson specializing in custom fabrication for scenography, film and interior design. I'm drawn to the storytelling potential of objects and the symbols and histories they contain, much like the props and set pieces that make cinematic and invented worlds possible.
My work is deliberately eclectic and often kitschy. I design and build a variety of aesthetic and utilitarian objects, resisting a fixed style in favor of material and technical exploration. Things can hold nostalgia, irony, depth, sentimentality and subversion all at once, turning them into powerful narrative tools.
BIO/CV
Carolina’s practice bridges contemporary craft, fabrication, and spatial design, with a current focus on collaborating with art directors and interior designers to develop bespoke furniture, objects and site-responsive interventions.
She is especially interested in prototyping and translating conceptual ideas into buildable projects with an eye for material experimentation. Her approach combines traditional woodworking with digital fabrication and iterative prototyping, allowing for flexibility across one-off commissions, interior projects, and scenographic environments.
Her collaboration with designer Sydney Ballesteros was featured in AD Middle East, has produced pieces for Crude Studio presented at Salone del Mobile Milano 2025, and was part of the fabrication team for the Institute for Advanced Architecture of Catalonia’s contribution to the Spanish pavilion at the 2025 Venice Architecture Biennale.
She holds a BFA in Film, Video & New Media and a BA in Visual and Critical Studies from the School of the Art Institute of Chicago (2015), and later completed a technical degree in woodworking at Escuela de Artes y Oficios Santo Domingo (Bogotá, 2017). She is a graduate of Fab Lab Barcelona, where she specialized in digital fabrication and rapid prototyping.